I textured the middle class residential houses, farmer and some others smaller house kit textures.
Those kits have many color variations for every region in the game.
Textures were created in substance designer for the sculpt and painter for the final layering.
Team credits :
Lead architecture : Dominic Gladu Despatis
Texturing : Pierre Fleau
Modeling : Félix Robitaille
Concept : Caroline Soucy (Kit concept & Fresco design)