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Pierre FLEAU
Pierre FLEAU
Art Manager - NVIDIA
Lausanne, Switzerland

Skills

3D ModelingTexturingUV MappingLevel DesignPBR TexturingTexture Bakingsubstance

Software proficiency

Blender
Blender
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop

Productions

    • Video Game
      Immortal Fenyx Rising
    • Year
      2020
    • Role
      Senior Texture Artist
    • Company
      Ubisoft Québec
    • Video Game
      Assassin's Creed Odyssey
    • Year
      2018
    • Role
      Senior texture artist
    • Company
      Ubisoft Québec
    • Video Game
      Assassin's Creed: Syndicate
    • Year
      2015
    • Role
      Senior Level Artist
    • Company
      Ubisoft Québec
    • Video Game
      Assassin's Creed: Unity
    • Year
      2014
    • Role
      Level Artist
    • Company
      Ubisoft Annecy
    • Video Game
      Assassin's Creed IV: Black Flag
    • Year
      2013
    • Role
      Level Artist
    • Company
      Ubisoft Annecy
    • Video Game
      How to Train Your Dragon
    • Year
      2010
    • Role
      Environment Artist
    • Company
      ELB Games
    • Video Game
      Alice in Wonderland - Wii
    • Year
      2010
    • Role
      Environment Artist
    • Company
      ELB Games
    • Video Game
      The Legend of Spyro: Dawn of the Dragon
    • Year
      2008
    • Role
      Environment Artist
    • Company
      ELB Games
    • Video Game
      Asterix at the Olympic Games
    • Year
      2007
    • Role
      Environment Artist
    • Company
      ELB Games
    • Video Game
      The Saga of Ryzom
    • Year
      2004
    • Role
      Lead QA Tester
    • Company
      Nevrax

Experience

  • Associate Lead Artist : Materials at Rockstar Games
    Edinburgh, United Kingdom
    January 2022 - July 2022

  • Senior Material Artist at Rockstar Games
    Edinburgh
    July 2020 - December 2021

  • Senior Texture Artist / Technical Artist at Ubisoft Québec
    Québec, Canada
    October 2015 - March 2020

    - Assassin's Creed Odyssey

    - Immortal Fenyx Rising

  • Freelance 3D Artist at Nvidia
    Québec, Canada
    May 2016 - June 2020

    Freelance work : Asset and texture creation.

  • Senior Level Artist at Ubisoft Québec
    Québec, Canada
    November 2014 - October 2015

    - Assassin's Creed Syndicate

  • Level Artist at Ubisoft Annecy
    Annecy
    September 2012 - September 2014

    - Assassin's Creed Unity

    - Assassin's Creed Black Flag

  • Environment Artist at Etranges Libellules
    Lyon, France
    April 2007 - March 2012

    - How to train your Dragon

    - Alice in Wonderland

    - Spyro Dawn of the Dragon

    - Asterix at the Olympic Games

  • The Saga of Ryzom at Nevrax
    Paris, France
    May 2004 - May 2007

    MMORPG - The Saga of Ryzom